Turn 1 Mystic
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Vetruvian (Zirix) S-Rank Gameplay w/ Commentary #4

25/10/2016

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F8D provides further insight into the Structure Zirix vs. Spellhai Reva match-up, offering another S-Rank match analysis in which F8D recovers from not playing a Turn 1 minion as Player 1 - versus a Lantern Fox.

He explains how to shepherd generals that are attempting to create distance from you, pressuring Reva while she dances across the map and eventually out-bursting her using an unanswered Fireblaze Obelysk.

Recorded on Patch 1.74
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Vetruvian (Zirix) S-Rank Gameplay w/ Commentary #3

23/10/2016

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F8D demonstrates how to pilot Vetruvian in the Patch 1.74 metagame (after the nerf to Siphon Energy), showcasing an S-Rank game with Structure Zirix against the current queen of the metagame – Spellhai Reva.

He provides clear justifications for each of his plays, pushing forwards aggressively to deny Reva’s long-ranged supremacy and restricting Reva’s movements using the threat of Wind Dervish spawns.

Recorded on Patch 1.74
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LQ's Tempo Sabo vs Magmar Zoo (Diamond Ladder)

23/10/2016

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LiquidKitten provides an accompaniment to his Patch 1.74 Sabotage Vetruvian deck tech, showcasing a back-and-forth match against Battle Pet Starhorn in Diamond Division.

After trading Blistering Skorns to clear the board and surviving a premature Saberspine Tiger play, he grinds out the game and eventually locks down the match with post-nerf Inquisitor Kron value.

Recorded on Patch 1.74
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Vetruvian (Sajj) S-Rank Gameplay w/ Commentary

16/10/2016

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F8D reviews a recent S-Rank game against Mech Kara, explaining how to pilot midrange Sajj and showing how to play around the threat of Mechazor.

After staying afloat through the early game, he finds answers to a pair of Mechazors and dominates the board through superior threat density.
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Vetruvian (Sajj) S-Rank Gameplay w/ Commentary #2

16/10/2016

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F8D shows off his new recording gear in an S-Rank game vs. Midrange Vaath, discussing the tech cards which he includes in his Midrange Sajj deck.

He provides an immaculate analysis of how he inferred the cards in his opponent's hand, as well as how he successfully or unsuccessfully positioned his units around cards such as Makantor Warbeast and Inquisitor Kron.
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    Our Guides

    On Turn 1 Mystic, we aim to teach new players how to climb to Gold Division as soon as possible, then from Gold Division to S-Rank as soon as you're interested and have time.

    Our guides are written under the assumption that you've never played another CCG before competitively - you'll still find them useful if you have, but anyone should be able to learn from our content, regardless of your prior experience.

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