So today, we are going to start with Argeon Highmayne, the Lyonar general. I have my General, now I need to find my goal. This is absolutely key as without a goal, the deck will just fall over. Think of it as choosing a specialization in an MMO. You could build your Warrior to be a hard-hitting brawler or a damage-soaking tank. Your Ranger could be a long-distance sniper, or they could lead an animal pack in close-quarter combat. By choosing a specific goal for each of your decks, you can streamline your deck until it excels at that goal - and those are the decks that win. We’re going to try and build a Tempo Lyonar deck, the goal being, as with the majority of Tempo decks, is to “Continuously aim to remove or trade your own minions into your opponents in order to build a board presence, whilst retaining mana and minion efficiency”
This live preview for Turn 1 Mystic remains open on mouseover.
This live preview for Turn 1 Mystic remains open on mouseover.
So today, we are going to start with Argeon Highmayne, the Lyonar general. I have my General, now I need to find my goal. This is absolutely key as without a goal, the deck will just fall over. Think of it as choosing a specialization in an MMO. You could build your Warrior to be a hard-hitting brawler or a damage-soaking tank. Your Ranger could be a long-distance sniper, or they could lead an animal pack in close-quarter combat. By choosing a specific goal for each of your decks, you can streamline your deck until it excels at that goal - and those are the decks that win. We’re going to try and build a Tempo Lyonar deck, the goal being, as with the majority of Tempo decks, is to “Continuously aim to remove or trade your own minions into your opponents in order to build a board presence, whilst retaining mana and minion efficiency”.