Hey guys, URLSweatshirt here with a Faie deck for the October 2016 season. I played Arcanyst Faie and PandaJJ tech Faie to S-rank early this season, then took a break for a bit. I came back after patch 1.74 to experiment with new Kara and rebuilding Faie without Kron (Kron was a 3x in every Faie deck I played last season). I built this deck, and I've been around top 10 S-rank almost the entire time I've laddered with it, peaking at S-Rank Position 2.
The deck I ended up on I call 'Freeze Faie', because it is all about making your opponent move (or not move!) and position in a way that makes them develop their game plan non-optimally. The first thing many people have said when looking at this decklist is 'what's the win condition?' I think this deck is pretty unique in that there both isn't a defined win condition, and that it really doesn't need one. Honestly, the damage sustain from Faie's BBS is what I would call the win condition. When you play against Faie, you are effectively starting at 19-21 health, and in a deck like this that's built to get to 9 mana where you can BBS every turn, the chip damage will quickly do your opponent in.
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After experimenting for several weeks, LiquidKitten reveals his current version of Big Abyssian, removing Darkfire Sacrifice and Nether Summoning in order to include more early-game interaction.
After explaining his tech choices and the deck's overall strategy, LiquidKitten jumps into the ladder and shows how to pilot his version of the deck against Aggro Vaath. Since Vaath wasted his Adamantine Claws and Elucidator on killing minions instead of attacking Cassyva, LiquidKitten could afford to protect his late-game minions from Egg Morph - by positioning Reaper of the Nine Moons and Vorpal Reaver behind his general, Vaath was forced to spend his removal poorly in order to answer them. After several turns of Vaath ineffectually beating his head against a wall, LiquidKitten simply ends the game with Obliterate. Competitive Non-Meta Deck Patch 1.75 ZAMO presents her third entry in a series of budget deck techs, showing other Silver Division players how to build and play using a new faction for less than 2000 Spirit (crafting material). This time, she presents a 1240 spirit Vanar deck with Faie Bloodwing, aiming to rush down the opponent’s general and bypass their defensive minions.
After she offers some pointers for the use of each card, LiquidKitten pilots the deck against a spell-based Reva deck in Diamond Division, explaining his moves and evaluating the value of each card in that particular matchup. Recorded on Patch 1.74 ZAMO presents her second entry in a series of budget deck techs, showing other Silver Division players how to build and play using a new faction for less than 2000 Spirit (crafting material). This time, she presents a 1160 spirit Songhai deck with Reva Eventide, aiming to methodically shred the opponent's minions and general using ranged damage and power-boosting spells.
After giving a brief summary of each card in the deck and pointing out some common mistakes that you should avoid, she plays an friendly match against LiquidKitten's budget Songhai brew, giving an example of how to use the deck and how much value Shiro Puppydragon can potentially generate. LiquidKitten explains his recent updates to his Tempo Sabotage Zirix deck, discussing his deck's game plan and how that plan has adapted to the current Diamond Division metagame in Patch 1.74.
He gives an extremely detailed analysis of every card in the deck - the reasons for their inclusion, how they support the overall plan and how to use them against particular decks in the metagame. In particular, he reviews the cards that were altered in Patch 1.74, explaining why Ephemeral Shroud was removed from his version of the deck, while Inquisitor Kron and Zen'Rui the Blightspawned were both kept. |
Our GuidesOn Turn 1 Mystic, we aim to teach new players how to climb to Gold Division as soon as possible, then from Gold Division to S-Rank as soon as you're interested and have time. Archives
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